Tekken 7 julia frame data4/16/2023 You can launch an opponent for a combo if you manage to punish an attack that is -15 on block.įinally, coming to whiffs, every whiffed-attack in Tekken 7 is punishable. Generally, an attack that is -10 frames on block is punishable with a quick 1, 2. Punishing an opponent depends upon a variety of factors like your character’s moves, wall-placement, etc. Now coming to attacks that are -10 frames or higher on block, all of them are considered punishable. It is important that you have an idea of what your quickest attacks are and how to punish your opponent’s misplays. It means that if Player-A did 1 punch and Player-B blocked it, Player-A’s next move will come 1 frame faster than Player-B’s. For instance, every character’s 1 is a punch with 10 Startup Frames and is +1 on block. How fast a character recovers from an attack determines whether you can punish the attacker or not. Frame Data describes how much of an advantage or disadvantage a character is at after a move he or she performs is on block or hit.Įvery attack in Tekken 7 has some Startup Frames and Recovery Frames on block, hit, and whiff.
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